Feature Profile: CMYK London by Victoria Eggs. Part 2
On Monday we introduced you to young and up and coming designer Victoria Eggs, and her new company CMYK London. In part 2 we find out a about Victoria’s background and her inspirations.
On Monday we introduced you to young and up and coming designer Victoria Eggs, and her new company CMYK London. In part 2 we find out a about Victoria’s background and her inspirations.
Victoria Eggs has been has been on a long, inspiring and creative journey that has provided the education for her to take the big step of setting up on her own and bringing to life her new company CMYK London. For Victoria today sees the launch of the new CMYK website featuring her fantastic new designs ready for a wider audience.
In the first of a two part interview we feature CMYK london and discuss with Victoria the launch, her designs and her journey.

“Our understanding of the world today does not foster an architecture of the aesthetic ‘Masterpiece’ – Instead the architecture’s form and image will generate and will exist in time, has to be adaptable, sustainable, pragmatic and generic.”
NICOLA GERBER, UNIT LEADER, TRANSIENT TECTONICS STUDIO
“As our environment, culture and economy continues to become increasingly transient, the British Isles struggle to produce its own industry. The Isle of Sheppey, which owes its name to the Saxons ’Sceapige’, meaning Isle of Sheep, hosts an isolated marshy landscape, where the atmosphere is quiet and haunting. Scarred by the intermittent presence of heavy industry, rivers, ditches and dereliction, it is here, away from the distractions of our visually dominated western culture, that the mind is allowed to wonder and our senses that are constantly suppressed begin to awaken”
WILLIAM GOWLAND
Inspired by the remote windswept beauty and the vanishing industrial heritage of the Isle of Sheppey, an island off the Northern Kent coast William sought to address a landscape which may in some eyes be considered a hinterland not suitable for occupation. His proposal acted as a plug in to the landscape-not to impose itself- but to follow the studio ethos and adapt to this place. A programme is not an imposed condition of the brief but rather an intuitive response to several factors. It is the consideration of the study to address appropriate issues. William drew upon the contextual conditions of geology, time, culture, imagination, myth, as well as rhythms, cycles, the weather and the fluvial environment. These are somewhat different conditions and as a result the path towards a final result is unknown initial. It is through a questioning of these conditions that a tectonic -scape is formed.
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.THE . THINGS . THAT . TIME / TAKE .
Dirty Morphogenesis & other parallel fables of the future

EDGE CITY - NOSSIRIA
The Masters thesis is a project on near-future architecture as a narrative. Set upon Ridley road in east London, the projects tells us the story of a possible fantasy in the days to come, with reference to people & characters from the days that just went by.
For the third Feature Artist, Boidus is proud to introduce Lucas Gray.
Lucas is an architectural designer who has gladly accepted to collaborate with Boidus and link his website “Talk-Itect” with us. He believes
“Design is not making beauty, beauty emerges from selection, affinities, integration, love.”
Louis Kahn
and…
“Architecture is music in space, as it were a frozen music”
Friedrich Wilhelm Joseph von Schelling
We are excited about what the future may hold and are happy to welcome him on board:
Profile of me:
Currently living in Portland, Oregon, Lucas Gray is working on the design of a community center in South Africa through Architecture for Humanity as well as on some small house projects. Along with his architectural design work, Lucas has curated art and architecture exhibitions, and works as a freelance writer for various design magazines and websites.
Hello and welcome to second installment of the “Featured Artist” category.
This week we have some hand made sculptures by Alfie Murabito.

Alfie Murabito produces accessories and furniture in natural wood. His pieces are all individual, making each piece unique. The creations are sometimes raw, but always interesting.

His production plant is located in Catania, on the est coast of Sicily, where he also lives. He produces his artwork for any location in his nation and also hopes to expand internationally.
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Hello and welcome to the new category – “Featured Artist”.
This week we are proud to showcase some work by 3D Visualiser – Nick Smith.

Coming from a design and technical drawing background, and working in the construction sector for a number of years in both Spain and the UK, Nick has supplied visuals of proposed renovations, extensions and landscape designs for client approval before work commenced.
Since then he has discovered the power of Computer Generated Imagery (CGI) and developed the necessary skills to provide scaled, photorealistic visuals and animation incorporating the correct textures, lighting and background scenes to give the client a detailed and accurate vision of the finished project.
Nick is willing and able to travel to provide a service which can be essential for architects, interior and exterior designers, property developers and even home owners to aid with planning applications or sales and marketing requirements before your developments are even completed.

Nick can be contacted through his website.

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